C05 : The Impact of the Digital World on Kids Aged 10-15


Students Yassin Reda
School IND - Appleby College - Oakville
Level Junior 7/8 - Grade 8
Group Group 4 - Health Sciences III
Abstract The purpose of my project was to test how different video games violent and non-violent affect boys aged 10-15 years old. The project was based on the cardiovascular changes (Blood pressure and Pulse rate) as well as attention skills using a math test. These test were done before and after video gaming and then compared to see the impact of the video games.